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Old Aug 29, 2005, 10:36 PM // 22:36   #21
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Quote:
Originally Posted by Arcanis Imperium
Eh, any multi damage AoE spell will take this out, especially a few combined.

Firestorm
Meteor Storm
Malestrom
Chaos Storm (this works really good cause it also saps their energy)
Quote:
Originally Posted by ICURADik
What if you ran 4 Mo/Me with 11 Insp and Mantra of Concentration, and 4 M/W with Balanced Stance. Deals with Maelstrom/Meteor Shower quite well.

Edit: Meant Mantra of Resolve, 11 Insp for 3 energy loss.
Self quotation FTW

Fire Storm just helps seed. So in the end Chaos storm is the only extremely annoying spell. But 8 Heal Area's should do fine in countering.

Edit: or just move tha ball a few feet.

Last edited by ICURADik; Aug 29, 2005 at 10:41 PM // 22:41..
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Old Aug 30, 2005, 12:54 AM // 00:54   #22
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Location: my w/mo uses mending, orison, and healing breeze. you cant kill him.
Guild: Sand Scorpions [SS]
Profession: W/Mo
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Quote:
Originally Posted by ICURADik
Self quotation FTW

Fire Storm just helps seed. So in the end Chaos storm is the only extremely annoying spell. But 8 Heal Area's should do fine in countering.

Edit: or just move tha ball a few feet.
maelstrom is the only one that will make you move. oh and meteor shower will too. no one uses choas storm anyway so yea
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Old Aug 30, 2005, 01:32 AM // 01:32   #23
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Quote:
Originally Posted by smurfhunter
maelstrom is the only one that will make you move. oh and meteor shower will too. no one uses choas storm anyway so yea
Quote:
Originally Posted by ICURADik
What if you ran 4 Mo/Me with 11 Insp and Mantra of Concentration, and 4 M/W with Balanced Stance. Deals with Maelstrom/Meteor Shower quite well.

Edit: Meant Mantra of Resolve, 11 Insp for 3 energy loss.
DOUBLE self quotation FTW.
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